Shakira Tola Oniyangidesign · engineering · research
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Drawingsdesign · Columbia GSAPP · 2018

The 20-minute library

A public library for Dumbo, Brooklyn, designed research-first: map who could walk to the site, then shape the building around them.

Role
Architecture and spatial analysis
Product
Public library
Timeline
Spring 2018
Critics
Gordon Kipping. Representation: Dan Taeyoung
Rendering of the library as a steel frame around a soft pink inner volume
Fig. 1A solid steel frame around a softer, translucent inner volume.
Rendering of the library frame in pink
Fig. 2The same frame, lit from within.

01Context

Who would actually use a library here? Dumbo is residential, packed with tech companies and schools, about a 10-minute walk from the subway, and busy with tourists.

Map of Brooklyn libraries and walking zones around the site
Fig. 3Zones of access: five-minute walking intervals, out to a 20-minute walk.
Map of walking rings around the site
Fig. 4How far you can walk from the site in 5, 10, 15 and 20 minutes.
Maps of innovation, education and land use around the site
Fig. 5The area’s character: tech, schools and land use.

02Approach

Inside that zone, a close look at how people get around, the neighborhood’s character, wealth and commute times showed a mix of residents, tech workers and visitors. Two parks border the site, so the concept pulls Dumbo’s waterfront open space into the building.

Map of bike, bus, subway and ferry access to the site
Fig. 6Every way to get there.
Map of the population with the most access to the library
Fig. 7Who has the most access.
Map of the mobile population
Fig. 8The mobile population.
Map of the wealthy population
Fig. 9The wealthy population.
Map extending open space from the waterfront into the site
Fig. 10Pulling the waterfront’s open space inland.
Diagram of the steel frame and the inner volume combining
Fig. 11The frame and the inner volume, combined.
Plan and section drawing of the library
Fig. 12Plan and section.

03Outcome

A building meant to be open to regulars and passersby alike. A transparent exterior grid lets every floor have a different floor plate, while the interior, almost free of structure, is full of mixing spaces between related programs.

The design leans on tactility to make the library feel approachable, carries a strong identity into its branding, and includes rooms patrons can program themselves, so they control their own experience.

Postcard of interior views in different light colors: control your experience
Fig. 13Control your experience: one interior, many moods.
Close-up photograph of the physical model
Fig. 14The final model, up close.
Animated floor plans, one floor at a time
Fig. 15Floor by floor.
Model photograph close up
Fig. 16The frame, close up.
Model photograph
Fig. 17Two studies side by side.

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